Showing posts with label hard surface. Show all posts
Showing posts with label hard surface. Show all posts
Friday, April 17, 2015
Police Mobile Suit
Labels:
armor,
character design,
concept art,
concept design,
game concept art,
hard surface,
Jeremiah lee,
Keyshot,
mech,
mecha,
Modo 601,
photoshop,
police mech,
robots,
sci-fi,
sculpture,
soldier,
Zbrush
Wednesday, February 11, 2015
Tuesday, February 10, 2015
Police Mech
Labels:
armor,
character design,
concept art,
concept design,
hard surface,
Jeremiah lee,
Keyshot,
mech,
mecha,
Modo 601,
police mech,
robots,
sci-fi,
sculpture
Friday, May 16, 2014
Godzilla movie premier sculptural piece
Labels:
character design,
concept art,
concept design,
creature design,
film charcter design,
Godzilla,
hard surface,
Jeremiah lee,
movie,
photoshop,
sci-fi,
sculpture,
Zbrush
Tuesday, April 22, 2014
Wednesday, September 11, 2013
Labels:
armor,
character design,
concept design,
creature design,
hard surface,
horror,
mech,
photoshop,
robots,
sci-fi
Friday, March 15, 2013
Mech 3
Labels:
concept design,
engineer mech,
hard surface,
Jeremiah lee,
Keyshot,
mech,
Modo 601,
photoshop,
robots,
sci-fi
Friday, January 18, 2013
Caerulium Concepts 3
My friend Ivan Vasquez and I are working on a concept book and these are some of the designs I came up with for the project.
Labels:
concept design,
hard surface,
Jeremiah lee,
Keyshot,
mech,
Modo 601,
photoshop,
robots,
sci-fi,
Zbrush
Caerulium Concepts 2
My friend Ivan Vasquez and I are working on a concept book and these are some of the designs I came up with for the project.
Labels:
armor,
concept design,
hard surface,
Jeremiah lee,
Keyshot,
photoshop,
sci-fi,
soldier,
Zbrush
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